Schülerlabor Informatik - InfoSphere, Informatik entdecken in Modulen für alle Schulformen & Klassenstufen


Attention: Our modules are designed to be conducted by at least two of our instructors at the InfoSphere. Some modules can be performed by teachers in their respective school, if those are located too far away. In the module's manual the requirements for the execution of the module are listed.
New: Some modules can be integrated into classes. During the module's booking please discuss if you want the complete unit or only parts of the module and if your class possesses the required knowledge.
Creative Commons Lizenzvertrag
All the material is offered for download by the InfoSphere – Student Laboratory for Computer Science are licensed under the Creative Commons Attribution – ShareAlike 4.0 International.

Sort descending School level Previous Knowledge Duration Materials
Modul-Bild Künstliche Intelligenz Artificial Intelligence – Can Computers Really Replace Humans? Junior High School, High School basics of programming (no specific tools or language) 4 hours (incl. breaks) Künstliche Intelligenz - Materialien
Modul-Bild Game-Controller Build a Game Controller - Insight into Technical Computer Science by Programming Micro Controllers High School basic programming concepts, basic object oriented programming, basic knowledge of electronic circuits and building units 5 hours (incl. breaks) Gamecontroller - Materalien
Modul-Bild Zelluläre Automaten Cellular Automata as a Tool to Simulate Traffic and Biological Procedures High School basics of Java, knowledge in biology is not required 5 hours (incl. breaks) Zelluläre Automaten - Materialien
Modul-Bild Informatik Enlightened Computer Science Enlightened or What Do Flowers, Cars and Solar Cells Have in Common? Junior High School, High School programming experience is helpful but not required 5 hours (incl. breaks) Computer Science Enlightened - Materials
Modul-Bild Klassendatenbank Create your Own Class Database - Introduction to the Idea of Databases Junior High School Knowledge how to use a computer 5 hours (incl. breaks) Klassen-Datenbank - Materialien
Modul-Bild 3D-Druck Developing 3D Models Junior High School, High School basics of programming in an arbitrary language 5 hours (incl. breaks) 3D-Druck - Materialien
Network Topologies Explore the Internet as a Network Junior High School router, server, client, IP addresses, binary representation, visiting the module "How Does the Internet Work?" 6 hours (incl. breaks) Netzwerke - Materialien
Modul-Bild Feuerwehr Fighting Fire with Computer Science - Introduction to Graph and Flow Algorithms Junior High School none 5 hours (incl. breaks) Feuerwehr - Materialien
Modul-Bild Erste App First App Programming – Introduction to the App Inventor Middle School none 4 hours (incl. breaks) First App - Materials
Modul-Bild Technische Informatik From Resistor to Full Adder - Introduction to Computer Engineering Junior High School basic physical concepts and basic principles of electricity woul be helpful 4 hours (incl. breaks) Technische Informatik - Materialien