InfoSphere-Modules
Attention: Our modules are designed to be conducted by at least two of our instructors at the InfoSphere. Some modules can be performed by teachers in their respective school, if those are located too far away. In the module's manual the requirements for the execution of the module are listed.
New: Some modules can be integrated into classes. During the module's booking please discuss if you want the complete unit or only parts of the module and if your class possesses the required knowledge.
All the material is offered for download by the InfoSphere – Student Laboratory for Computer Science are licensed under the Creative Commons Attribution – ShareAlike 4.0 International.
Sort descending | School level | Previous Knowledge | Duration | Materials | |
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Searching for the Shortest Path - Hands-on Experience in Graph Algorithms | Junior High School | fundamentals of algorithmic thinking | 4 hours (incl. breaks) | Kürzeste Wege - Materialien |
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Self-made 'Sea Battle' - GUI Programming of an Android App | High School | good programming skills in Java | 5 hours (incl. breaks) | GUI-Programmierung - Material |
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Smartphone App to Remotely Control a Robot | High School | Java basics | 4 hours (incl. breaks) | Fernsteuerung - Materialien |
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Theoretical Computer Science with Lego - The Lego Turing Machine | High School | basic principles of Turing machines | 4 hours (incl. breaks) | Lego-TM - Materialien |
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Webshop & Co: How to - An Overview of Web Technologies | Junior High School | basics of HTML, the following terms should be known: browser, server, database, filesystem, interpreter, PHP, dynamic/static, variable, request, no explicit knowledge about PHP or similar programming languages and databases (MySQL, etc.) required | 5 hours (incl. breaks) | Webshop - Materialien |
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What's the Meaning behind the Zebra Crossing? - GTIN & QR Codes | Middle School , Junior High School | none | 5 hours (incl. breaks) | GTIN- und QR-Codes - Materialien |